![]() ![]() ![]() The term "character", as I will use it in this document, has a straightforward meaning consistent with what one might expect of the word: it refers to any individual (human, transdimensional demon, wooden cyborg ninja Robin Hood, and so forth you know, the obvious choices) who appears within the narrative of the Soul Calibur story. The first thing to understand when trying to sort out the exact number of playable entities in the Soul Calibur franchise is the distinction between a "character" and a "style". Once completed, I hope this may be of some use, either to fill in gaps in knowledge for those who have not played every entry in the mainline series (Soul Blade/Soul Edge, Soul Calibur, Soul Calibur II, Soul Calibur III/SCIII: Arcade Edition, Soul Calibur IV/SC: Broken Destiny, Soul Calibur V/SC: Lost Swords, and Soul Calibur VI) or just to help strap on the nostalgia goggles and remember all those charming little quirks of the Soul Calibur rogues gallery. Further, this is meant to be a rough draft, and my purpose for posting it here is in the hope that the other old hands might catch anything important which I failed to mention and remind me. This is more of an analysis of the variety of styles and an attempt to account for the exact number of distinct styles, interspersed with a fair deal of history about how the roster of styles has evolved. ![]() What this breakdown will not attempt to do is describe any character in detail, as regards to their stories (which, if I'm to blunt are usually imminently forgettable, such is the quality of storytelling in this franchise), nor with regard to a detailed breakdown of their movesets there are more than abundant resources out there for those more detailed purposes, of which the Wiki is undoubtedly the best. Even 8wayrun's Wiki (as awesome a resource as it is as the largest library of frame data from the series that has been saved in any one other place, that I know of) is less than ideal in how it is organized in this respect (forgive the knitpick-I'm sure it was a colusal effort to get all of that information together). I have often found previous character lists to be less than ideally organized, and potentially confusing to players because they categorize characters in an often confusing matter that often seems to have more to do with idiosyncratic preference, rather than in terms that reflect the mechanics of the games-which latter structure I believe to be of more interest and utility for hardcore players, whether they are old or new to the series. It may therefore be of some interest to newer players curious about the history of the franchises' fighting styles, and I think even veterans may find details here which they were unaware of or had forgotten. It should give a more or less complete summary of the various characters and number of distinct movesets, across all installments-though focused more on the gameplay mechanic side of things, rather than narrative. This then, is my attempt, currently in a rough form, to fill that gap. The idea's been in my head for a bit ever since speculation about the SCVI roster began despite the numerous wikis and community projects devoted to the Soul Calibur franchise, I have never found any one document that attempts to give a comprehensive and well-organized accounting of the various fighting styles across all games. This is just a little afternoon project of mine I decided to share, the whole thing being inspired no doubt by thinking much more than is reasonable about who the next DLC characters will be. ![]()
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